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Nethergate: Resurrection Download For Pc [crack]

Updated: Mar 31, 2020





















































About This Game Spiderweb Software's classic adventure of treachery and battle in ancient times has returned! Travel back to ancient Britannia for a tale of cunning foes, vicious battles, and a race to rediscover the lost secrets of magic. Britannia is a land ravaged by war. The natives of this land, the savage Celts, have long been subjugated by the Roman invaders. At last, they have risen up in bloody rebellion. Battles rage across the land. Cities are sacked, the inhabitants massacred. And, lost in the chaos, in the small, forgotten valley of Shadowvale, a plan is being formed. Soon, a band of barbarians will rediscover the lost secrets of magic. They will find a way to rid their lands of their oppressors forever. And you, as the Celtic warriors, will attempt to free your people. Or you, as the Romans, will attempt to crush them. For the good of the Empire. Key Features Two different sides, the powerful Romans and the savage and cunning Celts. Each side has a completely different full-length adventure. Enormous game world, with dozens of dungeons and many characters and quests. Fascinating storyline. Fight for freedom, or further the glory of the Empire. Lost secrets of magic! Dozens of spells and hundreds of hidden magical artifacts. Innovative story and unique setting. Unlike any fantasy game you've ever played. 7aa9394dea Title: Nethergate: ResurrectionGenre: Strategy, RPG, IndieDeveloper:Spiderweb SoftwarePublisher:Spiderweb SoftwareRelease Date: 1 Mar, 2008 Nethergate: Resurrection Download For Pc [crack] I had good memories of playing the demo for the original Nethergate back when it first came out, but I never bought it at the time because I was a kid and didn't have the money to invest in it. (I bought Exile 3 instead; worth it!) I can't remember if I ever played the updated Nethergate: Resurrection when it was first released, but I went back through and bought all the Spiderweb games recently because now I have money!Unfortunately, this one turns out to be perhaps the most disappointing. I theoretically like the gameplay of Nethergate more than that of Avadon, but Nethergate turns out to be even less balanced than Avadon (which is worse than both Geneforge and Avernum). I've completed Avernum 1-3 and most of Blades of Avernum by now, and I can play all of those on Torment with just a lot of saving and reloading until I figure out the right approach. In Nethergate, on the other hand, playing on Torment is a recipe for disaster. You get only 5 skill points per level instead of 8, meaning that your skills are severely underleveled pretty much right out of the gate. The enemies are also proportionally a LOT stronger; for example, the very first enemies you fight, goblins, have ~60 health on Torment, whereas goblins (also basically the first enemies you fight) in Avernum 3 have perhaps half that, and also do half the damage. To have any hope of surviving, you have to force enemies into chokepoints and cast Shielding on all your characters, and then it gets hard to keep enough SP. This also does not work properly in overworld battles, which are just big open spaces where you can't surprise enemies.I'm not sure what Jeff was doing here, but if I ever complete this game I'll just be playing it on Easy and doing it for the story, not the challenge of playing Torment. Spend your money on other Spiderweb games instead, especially Avernum or Geneforge.. I love Spiderweb Software games - they take a long time to play, and they are almost as primitive as you can get with their graphics. The stories are great, though, and the worlds are detailed and full of things to explore. The UI on this one takes a little getting used to, but it's second nature soon enough.. Nethergate was my gateway into computer RPG and shareware alike.. I bought a MacWorld magazine with a demo of Nethergate on it for my PowerPC 7300 and the rest was history. Spiderweb Software has provided me with a couple decades of entertaining fun through Nethergate and the rest of their games; so its fun to see their games being "resurrected".. (Taken from my impressions thread on RPGWatch)I just completed Nethergate: Resurrection from the Celts side. This was a fun little game, my first for this Easter school holiday period. It was shorter than say Avernum: Escape from the Pit (119 hours for me) and Avadon (79 hours) but was still a healthy time sink at 45 hours. Given the story can be experienced from the Roman side as well, this is a lot of content packed into an old-school turn-based, party based game. Whilst I was attracted to the initial premise of "Roman vs Celtic" cultures in a much more realistic setting compared to my previous Spiderweb experiences, the game didn't quite deliver on this in the manner I'd originally imagined. There's a lot of exploration of the "sidhe" (faery) culture as well as many other familiar Spiderweb elements to make someone who has played any of Jeff's games before quite comfortable. The game is quite cleverly written, full of Jeff's lively prose and quippy dry humour. I was very happy that the game offered a choice of companions to join the base created group of 4. I ended up finishing with Brigid in the party with a fairly standard group of 4. Two melee specialists (Swords\/Spear) and two druids. I didn't end up with all of the spells, but I really enjoyed building the druids in this game. Serpent's Coil (slow) was instrumental to win some of the harder fights. Deviously, I appreciate that there are wands designed to hurt the party as well as assist (If you use Wands of Carrunos on enemies, it merely makes them stronger\u2026)There were also several riddles; one mathematical and another anagrammatic which I liked. The dungeons in Annwn (Halls of the Dead and Battlefield) were especially well designed and challenging, full of interesting moments. I had to do this entire section without the "create food" spell actually which was a constant drain on spell power and energy potions. There's even a miniature Pre-Witcher3 "Wild Hunt" survival quest where the player is beset by a large pursuing group of wolves, which was great fun to play and experiment with. One curious fact is that in quasi Might & Magic VI fashion, many of the fights in the final section are slightly trivialised by the player being given access to powerful range weapons - the crystal wand. The last battle wasn't quite as epic as from my previous Spiderweb games, but still entertaining. Another potentially negative factor overall was probably the interface - it is quite clunky and even after adjusting to it, the pause and delay would likely frustrate many players with the chunky movement style. Still, any keyboard and mouse player can easily make the adjustments. I liked that the player could use real-time combat as well to mop up mobs and weaker monsters to quicken the action. One final little tid-bit: The existence of the talking skull was most amusing too given its coincidental close proximity in terms of release to Morte from Planescape Torment (1998 to December 1999 respectively) Anyway, I'm happy to have played this one! I like its structure and will replay from the Romans perspective one day. Once again, kudos to Dhruin for his review that reminded me I needed to play it. Pros:Turn based, party based goodness. (can use real-time\/wait command strategically) Big open world to explore (so many small details and content to discover) Signature Avernum like dungeons - lots to find!Heaps of quests; many unusual and obscure. (I didn't do them all)Additional companions (more than 4 characters possible)Replayable from the other side\u2026Cons:Slightly clunky, ancient UI.Limited Sound (I use various background soundtracks in a playlist to compensate\u2026). This game is fantastic, and I'm pretty sure that it's not even nostalgia talking. Cons: No music (beyond the simple music in the main menu), the ambient sounds that it plays in some areas are kind of awful, the graphics are archaic, the ui is not super intuitive, and in general it feels like you are playing a game that was made in 1998 (spoilers: you are)Pros: Despite all the cons I listed, this game is still REALLY fun and immersive! I played as the Celts and the story hooked me right from the beginning when your party of adventurers is summoned for mysterious reasons to the fortress of Nethergate. Although there is some historical context to the game, you are soon introduced to some distinctly non-historical creatures. You are plunged, in true fantasy rpg fashion, into a cave full of goblins to pilfer back a stolen relic of great significance, or perhaps into a fairie temple to bargain, or even to a dragon's lair. What really shines about this game is the attention to detail. The game is brimming with secret areas, rare treasures, rich detailed descriptions, interesting characters, easter eggs, and little clever touches everywhere. Combat feels good even after a thousand battles due to well-paced progression in terms of spells, equipment, and enemies. Playing on the standard difficulty, I felt that the game was challenging enough to require me to reload my save plenty of times, but never punishing enough to make me ragequit. You always want to try just one more time because you know you can do better if you just used a different spell, or started the fight in a slightly different formation.So basically if you want to play an old, classic rpg that not only shows its age but wears it like a badge of honor, buy this game. I think you will find an experience that is rich and full of life.. Nethergate is and old game but that does not make it any less great.The game takes place in the ancient roman times, you either pick between the romans or celts. Both offer a unique campaign and different gameplay styles which adds a lot of replayability. You control a group of various characters, typical rpg archetypes that have strength and weaknesses. The game offers a very good story campaign, despite the old graphics the game is very rich in text and dialogue. Furthermore it's very well written and quite atmospheric and just adds a lot to the overall enjoyability of this game. It might not be for everyone but I highly value the flavor texts and attention to detail.The story itself is interesting and actually really unique, you party needs to fulfill various quests and venture into the unknown facing all kinds of dangers and delicate situations. The game is a grid based tactical rpg which is played in turns. The gameplay is actually quite smooth and holds up well to this day. You have access to a large overworld and visit various places to fulfill your quests.The only downside of this game might be the outdated graphics but don't get me wrong it still plays very nicely and does not feel that clunky. It's definitely worth it for someone who values good rpgs with solid mechanics and nicely narrated storyline.. NetherGate:Resurrection is a classic! I played the original Nethergate back in the day as well as this update when it came out. This version is fantastic, just like the other. Choose Roman or Celt for different experiences, abilities and encounters! This is a turn based\/party-based RPG with a lot of replay value and excellent leveling system and story. If you like classic RPG goodness sprinkled with historical context, you can't go wrong with NetherGate:Resurrection. Ave!A great, old school rpg and its really immersive for its archaic 2D graphics, as soon as you get a hang of it, you're in Ancient Roman era , fantasy britannia. Details and depth are really nice with many easter eggs, rich with history and has a really good sense of humour. The mechanics are satisfactory, got traits like fallout and skill point buy like MM's. It's sand-box'ish you can do your quests in any order as long as your party is skillful enough, travel anywhere if you have enough food in your bag, talk to everyone in game world provided you're not a Roman trying to find his\/her way in a brigantes village. You can play both as Romans and Britons, they have slightly different stories.This game totally amazed me, by giving me much more than i had anticipated, made me wonder what is missing in most modern games. If you like 2D rpgs and can endure the mechanics like of Might & Magic, it will be a worthy purchase for its price.8\/10 , at least. Ignore my steam hours, I used to own this game. It's old, so go into it knowing that some things are going to be hard to figure out and things like the quest journal may not be polished. That being said, I love nethergate. It's a refreshing break from the games nowadays that hold your hand through every linear dungeon and tell you exactly where to go. I like getting lost in the dungeons, being slingshotted from above by goblins, getting trapped and being penalized for activating things I shouldn't be activating. The characters are fairly robust, with a 4 party system that allows you to specialize pretty well. Definitely recommend if you're looking for an older RPG fix.

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